Player:
Role:
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Daniel

Daniel

"Skal lave lektier."

Basic Info
Title The Absent
Role Tank
Universe Real life
Difficulty Hard
Base Stats
Attack Type Melee
Health 2135
Armor 0
Resource 500 Mana
Attack Damage 85
Attack Speed 1.11
DPS 94.35
Attack Range 1.5
Collision Radius ?
Documentation

Daniel is a Warrior that, while with a lower-than-average health pool, uses his adamancy to mitigate incoming criticism damage, and his absence to slip in and out of the game itself.

Abilities

D
Obstinance
Incoming damage is reduced by 15% for each nearby enemy Hero, up to 50%.
Q
Illogical Argument
60 ManaCooldown: 12 seconds
Hit target enemy Hero by an argument, dealing 192 damage and stunning them for 0.5 seconds. There's a 40% chance Illogical Argument will be upgraded to Logical Argument, dealing an additional 192 damage.
W
Upsurge
60 ManaCooldown: 14 seconds
Deal 154 damage to enemies in a small area, slowing them by 25% for 1 second.
E
Reddit
70 ManaCooldown: 16 seconds
Gain Invulnerability for 2 seconds, Basic Attacks and all Abilities are disabled for the duration of Reddit, including their cooldowns.
R
Sucker
100 ManaCooldown: 80 seconds
Summon a large implosive area that follows you for 6 seconds. All enemies within the area are pulled towards you, and take 87 damage every second.
R
Let's Throw
70 ManaCooldown: 80 seconds
After 1.5 seconds, pick up and throw an enemy Hero at target location, dealing 265 damage.

Talents

1
4
ExamsE
Duration of Reddit is increased from 2 to 3 seconds.
Uhh, hey look, a bear!E
Become invisible during Reddit.
7
Inappropriate Talent ChoiceActive
Cooldown: 45 seconds
Activate to heal target ally Hero for 10% of their maximum Health.
Infinite DimensionsW
Increase the radius of Upsurge by 50%.
13
Burning RagePassive
Deal 23 damage per second to nearby enemies.
Old NewsQ
Illogical Argument now also slows by 50% for 1.5 seconds.
16
LagE
Reddit can now be activated again, returning you to the position it was cast.
Body BlockadeE
All nearby enemies are slowed by 50% during Reddit.
20
Get Over Here!Heroic
The strength of the pull of Grey Hole is stronger the closer enemies are to you.
One, Two, Five!Heroic
The thrown Hero explodes upon impact, dealing 475 damage to nearby enemies.
PrincipleTrait
50% of the reduced damage is dealt to each nearby enemy.

Mikkel

Mikkel

"Oyoyoy!"

Basic Info
Title Meme-Meister
Role Bruiser
Universe Real life
Difficulty Easy
Base Stats
Attack Type Melee
Health 2433
Armor 0
Resource 500 Mana
Attack Damage 113
Attack Speed 1
DPS 113
Attack Range 2
Collision Radius ?
Documentation

Being healthy and exercising, Mikkel is a fit Bruiser that can take a few punches. He will go around the battleground and annoy his opponents by spamming memes at them, while (sometimes) walking out of his shenanigans alive.

Abilities

D
Timplayer
Cooldown: 45 seconds
Activate to make target allied Hero Timplayer. Their next Basic Ability with a duration will last 50% longer. You can only have 1 Timplayer ally at a time.
Q
Meme
40 ManaCooldown: 5 seconds
Throw out a Meme that deals 165 damage, dealing less damage the further it travels.
W
Heals!
70 ManaCooldown: 16 seconds
Quickly dash in target direction, dealing 204 damage to all enemies you pass through. The less Health you have remaining, the further you travel.
E
Epic Save
75 ManaCooldown: 20 seconds
The next time an enemy Ability that affects you or a friendly Hero is used or passes near you, it is cancelled and applies only to you at 50% effect.
R
Spam Ball
70 ManaCooldown: 80 seconds
Throw a ball at target enemy Hero, dealing 175 damage. The ball will bounce to a nearby enemy Hero every second.
R
C-138
100 ManaCooldown: 90 seconds
Summon a portal after 2.5 seconds spawns a clone to fight alongside you for seconds. The clone deal 50% of your damage.

Talents

1
Shit Storm Q
❢ Quest: Every time Meme hits an enemy Hero for full damage, it's cooldown is reduced by 0.05 seconds, up to 2 seconds.
❢ Reward: Meme's damage is increased by 50%.
Soccer Practice Passive
❢ Quest: Every time you take 1000 damage from enemy heroes, your permanently gain 10 Health, stacking infinitely.
❢ Reward: After getting 300 Health, your Health Regeneration is increased by 20.
4
7
No HealerQ
Meme range increased by 20%.
Ooh. Excellent!Q
The first enemy Hero hit by Meme is slowed by 75% for 0.5 seconds.
Higuita Scorpion KickE
Reduce the damage taken from Epic Save from 50% to 25%.
13
Look at that Mikkel SlytherinW
Every time you hit an enemy hero with Meme, reduce the cooldown of Heal! by 1 second.
CalculatedE
Increases regeneration effects and all healing received by 50% for 4 seconds after using Heals!
16
Take One for the TeamE
Epic Save now lasts 1.5 seconds, applying to all Abilities used for the duration.
20
The DreamHeroic
The ball now splits into two balls when bouncing. Either of the balls may bounce again, but only one.
The Shadow RealmHeroic
An enemy Hero close to the portal will now be sucked into it, disappearing for the duration of C-138.
Gogogogogo!Trait
Timplayer ally also gets 50% cost-reduction for all Abilities for 6 seconds.

Nick

Nick

"?"

Basic Info
Title Hater
Role Melee Assassin
Universe Real life
Difficulty Easy
Base Stats
Attack Type Melee
Health 1953
Armor 0
Resource 500 Mana
Attack Damage 147
Attack Speed 2.25
DPS 330.75
Attack Range 2
Collision Radius ?
Documentation

Fed by his hatred, Nick goes by "an eye for an eye". Everything that is thrown at him, he will use to empower his own abilities.

Abilities

D
Enmity
Every time an enemy Hero hits you with a Basic Attack or Ability, gain 2 stack of Enmity, up to a total of 50.

Activate to consume all Enmity to increase the effect of your next Ability by 2% for each stack.
Q
Cough
40 ManaCooldown: 8 seconds
Powerfully cough in target direction, dealing 432 damage to all enemies it hits.
W
Flashy
70 ManaCooldown: 16 seconds
Deal 249 damage to all enemies around you.
E
Detachment
75 ManaCooldown: 16 seconds
Walk backwards in target direction while firing 3 blasts over 2.5 seconds behind you, each dealing 223 damage.
R
Creativity
70 ManaCooldown: 90 seconds
Grant an allied Hero 20% increased Attack Damage, Health and Movement Speed for 8 seconds. Every time the allied Hero is hit by an enemy Basic Attack or Ability, gain 1 stack of Enmity.
R
Begone
90 ManaCooldown: 100 seconds
Channel lightning into the sky for 1.5 seconds, after which a great lightning strike hits target area, dealing 845 to all enemies and stunning them for 1 second.

Talents

1
GoateeTrait
Increases gained Enmity from 2 to 3.
4
Lift With Your LegsActive
Cooldown: 60 seconds
Activate to gain maximum stacks of Enmity.
Russian SpyActive
Cooldown: 60 seconds
Activate to mark target enemy Hero. Target takes 50% more damage from you for 5 seconds.
7
Too Much HamW
Enemies hit by Flashy are now pushed away.
Come Guardian!E
Take 50% reduced damage while Detachment is active.
13
NihilismE
Detachment now fires 5 blasts over 3.33 seconds.
Who's in Front?E
Detachment's projectiles now slightly homes toward enemy Heroes.
16
20
New VideoHeroic
Creativity buff is also cast at all other ally Heroes at 50% effeciency.
All Livings Things Kneel!Heroic
You jump along the lightning strike, landing in it's center. Stun duration is increased from 1 to 2 seconds.
MisanthropyTrait
Increase maximum Enmity from 50 to 100.

Kratos

Kratos

"I will have my revenge!"

Basic Info
Title The Ghost of Sparta
Role Melee Assassin
Universe God of War
Difficulty Medium
Base Stats
Attack Type Melee
Health 1785
Armor 0
Resource 500 Mana
Attack Damage 72
Attack Speed 1.8
DPS 129.6
Attack Range 3.8
Collision Radius ?

Kratos is a dedicated assassin with higher-than-average survivability, aggressively attacking everything around him. Faithful to his games, Kratos has a unique playstyle centered around his Basic Attacks, which is more than just attacking an enemy.

Abilities

D
Blades of Chaos
Basic Attacks deal 25% damage to all enemies nearby you and your target.
Q
Heavy Attack
Cooldown: 3 seconds
Your next Basic Attack become a Heavy Attack. Heavy Attacks have 50% increased damage, 20% decreased attack speed, and 50% decreased radius.
W
Poseidon's Rage
70 ManaCooldown: 16 seconds
After 0.75 seconds, deal 242 (115 + 4% per level) damage to enemies around you.
E
Zeus' Fury
75 ManaCooldown: 12 seconds
Throw a bolt of lightning towards target area that deals 237 (113 + 4% per level) damage to the first enemy it contacts.
R
Army of Hades
70 ManaCooldown: 80 seconds
Summons the Souls of the Dead that last for 8 seconds and follows Kratos. The Souls cannot be killed, and will attack all enemies nearby.
R
Rage of Sparta
100 ManaCooldown: 90 seconds
Become Unstoppable, get 50% increased damage, 20% increased attack speed, and 20% damage reduction for 6 seconds.

Other ideas

W
Medusa's Gaze
70 ManaCooldown: 24 seconds
Channel to gradually slow down target enemy from 100% to 0% movement speed over 3 seconds, as long as the enemy is in range. If channeled for the full duration, target is Stunned for 1.5 seconds.

Medusa's Gaze would either:
1: Replace Poseidon's Rage or Zeus' Fury.
2: Be buffed and replace Army of Hades.
2: Replace Heavy Attack, which would become an activatable using D.
A possible talent would be to allow it to also slow enemies around target.

D
Rage of Sparta
Gain 5 Rage from Takedowns and 1 Rage from nearby Minions dying. Activate at maximum to consume all Rage to become Unstoppable, get 50% increased damage, 20% increased attack speed, and 20% damage reduction for 6 seconds. Maximum of 100 Rage.

Rage of Sparta could be a trait or perhaps an activatable, rather than a Heroic. This would allow Medusa's Gaze a slot, either as a Basic Ability or Heroic.
The AoE of Blades of Chaos would have to then also be a passive, possibly in Rage of Sparta.

Talents

1
Golden FleeceActive
Cooldown: 40 seconds
Activate to reduce all damage taken by 75% for 1 second. If hit by a projectile-based ability during the first 0.25 seconds, the ability is reflected back and can hit enemies.
Icarus WingsActive
Cooldown: 40 seconds
Activate to leap to target location.
Arms of SpartaActive
Cooldown: 40 seconds
Perform 5 melee attacks with a spear over 0.5 seconds that each deals 125 (60 + 4% per level) damage and stuns the enemy for 0.1 seconds.
4
Cyclone of ChaosTrait
Increase area damage of Blades of Chaos to 50%.
MisotheismPassive
Increase Basic Attack to target only by 50%.
Some Poseidon's Rage talent
7
Rising HeliosQ
Increase Heavy Attack damage by 50%.
Probably something AA or Heave Attack related
Some Zeus' Fury talent
13
Hephaestus' homeworkPassive
Decrease cooldown of activatable to 30 seconds.
THIS. IS. SPARTA!Active
Cooldown: 30 seconds
Activate to perform a powerful kick at nearby enemy, dealing 242 (115 + 4% per level) damage and knockback. Prioritizes heroes.
16
Wrath of PoseidonW
Poseidon's Rage can be cast 2 more times in succession, dealing 20% less damage for each use.
Might of ZeusE
Zeus' Fury can be charged on use for up to 2 seconds, gradually increasing it's damage up to 100% increased damage.
20
Wrath of PoseidonHeroic
Poseidon's Rage can be cast 2 more times in succession, dealing 20% less damage for each use.
Might of ZeusHeroic
Zeus' Fury can be charged on use for up to 2 seconds, gradually increasing it's damage up to 100% increased damage.
Season Pass at HadesPassive
Reduces Kratos' death timer by 50%.
Pandora's Box
? Possibly a AA buff, or maybe a unique talent that gives a bonus, selected randomly between a few options.

Vorpal Swords

Vorpal Swords

"We will win!"

Basic Info
Title Generation of Miracles
Role Multiclass
Universe Kuroko no Basket
Difficulty Hard
Base Stats
Attack Type Ranged
Health 1750
Armor 0
Resource None
Attack Damage 100
Attack Speed 1
DPS 100
Attack Range 5.5
Collision Radius 0.75

Play as the Vorpal Swords, 7 heroes in one! Each fulfills a different role for the team, but can only remain on the battlefield for a short time.

Abilities

D
Time-Out
Cooldown: 6 seconds
Hold to bring up a wheel to switch your Player between Kuroko, Kagami, Akashi, Midorima, Kise, Aomine and Murasakibara.

The Players share Health, but instead of Mana, each have a 20 second Timer. Upon running out, the Player is automatically switched to the next. The Players Timer restore 0.5 seconds for each 1 second they are not being used.

Each Player have unique Basic Abilities.
R
Zone
Cooldown: 80 seconds
Enter Zone. While in Zone, you gain 50% Spell Power and 20% Movement Speed. Lasts 10 seconds and persist on Time-Out. All Players share cooldown.

Kuroko

A Healer who slips in and out of the enemies vision.

Q
Ignite Pass
Cooldown: 5 seconds
Throw a healing ball at target allied Hero, healing for 243 Health.
W
Phantom Shot
Cooldown: 10 seconds
Throw a basketball at target enemy Hero, dealing 164 damage. The basketball passes through untargeted enemies, slowing them by 25% for 2 seconds.
E
Misdirection
Cooldown: 2 seconds
Gain Stealth when out of combat for 2 seconds. Taking damage, attacking, using Abilities, or channeling ends Stealth. Remaining stationary for at least 1 second while Stealthed grants Invisible.

Kagami

Aggressive Bruiser with high jumping power.

Q
Self Alley-Oop
Cooldown: 12 seconds
Throw a basketball at target area, dealing 117 damage. If it hits an enemy Hero, it can be reactivated within 1 second to jump to the area and deal 162 damage.

Air Walking
❢ Quest: Jumping with Self Alley-Oop increases its Range by 0.1, up to a maximum of 3.
❢ Reward: After jumping 15 times, Self Alley-Oop's cooldown is decreased by 4 seconds.
Range: 4.5
W
Dunk
Cooldown: 9 seconds
Throw a basketball in target direction, dealing 311 damage to the first enemy it hits.
Range: 2
E
For My Friends!
Gain 10% Spell Power for each nearby allied Hero, up to a maximum of 30%.
Range: 5.5

Akashi

A Support who brings out the best of his teammates.

Q
Perfect-Rhythmed Play
Cooldown: 6 seconds
Throw a healing ball at target allied Hero, healing for 183 Health and granting 10% Spell Power for 1.5 seconds
W
Ankle-Breaker
Cooldown: 8 seconds
Dribble for 1.5 seconds. Nearby enemies take 57 damage and are stunned for 1 second.
E
Emperor Eye
All incoming damage from Skillshots are delayed by 0.25 seconds. If you move to a place in this time where you would have avoided the damage, it is reduced by 100%.

Midorima

Ranged Assassin whose shots never miss.

Q
High Projectile Three
Cooldown: 8 seconds
Throw a basketball into the air that will hit target enemy Hero after 2.5 seconds, dealing 235 damage in a small area around the target.
Cast time: 1 second
Range: 25
Radius: 3
W
Lucky Item
Cooldown: 18 seconds
Place a Lucky Item at target location. The first enemy Heroes that walks into it stub their toe and take 134 damage and are stunned for 1 second. Lasts for 120 seconds. Only 1 Lucky Item can be active at a time.
Range: 2
Radius: 0.5
Sight Radius: 2
E
Perfect Accuracy
Passive: Basic Attack range increased by 1.
Passive: Sight Radius increased by 25%.

Kise

A versatile Player who can copy other Heroes.

1
Copy
Cooldown: 30 seconds
Activate to make the next Basic Ability you use copy the target Hero's Basic Ability of corresponding key at 50% of the original power. Only 1 Ability can be copied per Hero.

Aomine

A fast and mobile Melee Assassin, with a trick up his sleeves.

Q
Formless Shot
Cooldown: 10 seconds
Throw a basketball that will follow your cursor for 1.5 seconds or until it hits an enemy Hero. Deals 275 damage.
W
Street Ball
Cooldown: 8 seconds
Dribble to deal 301 damage to all enemies around you over 1.5 seconds.
E
Agility
Passive: Attack Speed increased by 25%.
Passive: Movement Speed increased by 10%.
Passive: Basic Attack animation speed increased by 100%.
Passive: Basic Attack range reduced to 3.

Murasakibara

A strong Tank who protects his team.

Q
Thor's Hammer
Cooldown: 9 seconds
Jump a short distance and land in target area, dealing 256 damage and slowing all enemies hit by 25% for 2 seconds.
W
Shield of Aegis
Cooldown: 12 seconds
Gain 10% Movement Speed and a Shield equal to 25% of your maximum Health for 4 seconds
E
Absolute Defense
Passive: Maximum Health and Health Regeneration increased by 25%.
Passive: Gain 10 Armor.
Passive: Collision Radius increased by 33%.

Talents

1
Ignite Pass KaiQ
Kuroko's Ignite Pass now deals 97 damage to all enemies it passes through.
Vanishing DriveE
Cooldown: 10 seconds
Kuroko's Misdirection can be activated to teleport a short distance and instantly gain Stealth.
Range: 3
Misdirection OverflowE
Cooldown: 12 seconds
Kuroko's Misdirection can be activated to grant target allied Hero Stealth for 3 seconds.
4
This Is Japanese Lunchtime Rush! Q
❢ Reward: After reaching 30 stacks of Air Walking, Kagami's Self Alley-Oop can also be reactivated if it misses.
Meteor JamW
Increase the Range of Kagami's Dunk by 200%.
Job Of The AceE
Increase the effect of Kagami's For My Friends! by 50%.
7
On Your KneesW
Increase the duration of Akashi's Ankle-Breaker's stun by 0.5 seconds.
I Am The AbsoluteE
Increase the duration of Akashi's Emperor Eye by 0.1 seconds
I Don't Know About The Other FourHeroic
Akashi's Zone no longer applies to himself. It now grants 20% Spell Power and 10% Movement Speed to nearby allied Heroes.
Range: 10
10
I Told You, It's Not That ShortQ
Midorima's High Projectile Three now has global range. When used for targets further away than the original range, it's cast time is drastically increased and it's duration is increased to 5 seconds.
Cast time: 2 seconds
Takao PassQ
Midorima's High Projectile Three's cast time is drastically reduced and will now land after 1.25 seconds instead of 2.5 seconds.
Cast time: 0.25 seconds
Day of CancerW
Midorima's Lucky Item's damage is increased by 50% and it is no longer destroyed when activated by enemy Heroes. Its activation has a cooldown of 3 seconds.
13
Perfect Copy (Q)Q
Increase the power of Kise's copied Q-Ability to 100%.
Perfect Copy (W)W
Increase the power of Kise's copied W-Ability to 100%.
Perfect Copy (E)E
Increase the power of Kise's copied E-Ability to 100%.
16
Animal InstinctE
Increase the effect of Aomine's Agility to 20% Movement Speed.
FakeE
Cooldown: 15 seconds
Aomine's Agility can be activated to gain Unstoppable for 1 second.
Look Mom, No Eyes!Passive
While Aomine, reduce the duration of incoming Blinds by 50%.
20
Break the HoopQ
Murasakibara's Thor's Hammer now also stuns for the first 0.5 seconds of it's duration.
Snack TimeE
Cooldown: 15 seconds
Murasakibara's Absolute Defense can be activated to Heal for 25% of your maximum Health over 3 seconds.
No One StrongerPassive
Murasakibara now slightly pushes enemies he is in contact with.

Musio

Musio

"?"

Basic Info
Title The Manic Mouse
Role Ranged Assassin
Universe Dreamland
Difficulty Medium
Base Stats
Attack Type Ranged
Health 1393
Armor 0
Resource 100 Water
100 Power
Attack Damage 102
Attack Speed 1
DPS 102
Attack Range 5.5
Collision Radius 0.625

Musio is a a mouse who had the brilliant idea of electronifying his water gun, thus creating the most powerful weapon of all time.

He is an unpreditable hero with many tricks up his sleeves, providing either damage or CC for his team. Oh, and he's an assassin with a heal... from a fireball... yeah...

Abilities

D
Super Splash-Master 9000
Water is quickly refilled by standing next to any standing or destroyed Healing fountain.
Power is charged by 1 for each second spend moving, increased by 100% if mounted.
Q
Healing Flame
Cooldown: 12 seconds
Cast a fireball in target direction, dealing 222 damage to all enemies hit, until it damages an enemy Hero.

If a soaked Hero is hit, the lowest Health ally Hero is healed for 333 Health.
W
Splash
25 WaterCooldown: 8 seconds
Splash water in target direction, dealing 128 damage to the first enemy Hero hit and soaking them for 3 seconds.

If no enemy Hero is hit, a large puddle is instead made, slowing all enemies inside by 5%. Lasts 5 seconds.
E
Zap
25 PowerCooldown: 12 seconds
Shoot a small static charge at target area, dealing 165 damage to the first enemy Hero hit. If the enemy hero is soaked, deal an additional 45 damage and stuns for 0.5 seconds.

If Zap hits a puddle, it is electrified, dealing 45 damage to all enemies inside and stuns them for 0.5 seconds.
R
The Hose
Cooldown: 90 seconds
After 1.25 seconds, shoot a stream of water for 6 seconds, dealing 120 damage per second to the first enemy hit. The direction of the water can be changed while shooting.
R
Malfunction
Cooldown: 100 seconds
Electrocute nearby enemies, dealing 386 damage and stunning them for 1 second. Musio is rocketed to target location, and his Health is reduced to 1.

Talents

1
I can't help you! Q
Reduces the healing of Healing Flame by 30%.
❢ Quest: Heal allied Heroes with Healing Flame.
❢ Reward: After healing Heroes 10 times, increase Healing Flame's damage to Heroes by 25%.
❢ Reward: After healing Heroes 20 times, reduce the cooldown of Healing Flame by 2 seconds.
Deadly Aim Passive
❢ Quest: Every time you hit a soaked enemy Hero stunned by Zap with Healing Flame, increase Musio's Basic Attack range by 0.1, up to 1.
❢ Reward: After hitting 10 enemy Heroes, increase Musio's Basic Attack range by an additional 1.
4
Don MusioW
Enemies standing in puddles are revealed for 4 seconds.
RefreshingW
Allied Heroes heals for 24 Health per second while standing in a puddle.
Shockingly DivineE
If no enemies are hit by an electrified puddle, the puddle remains electrified until an enemy enters it.
7
Water BottleTrait
Cooldown: 60 seconds
Super Splash-Master 9000 can be activated to refill 100 Water over 2 seconds.
UNLIMITED POWER!Trait
Increase Power charging by 200%.
Arriba, Andale!Trait
Gain 100% increased Movement Speed for 4 seconds after refilling Water.
13
Water BalloonActive
Cooldown: 40 seconds
Activate to throw a water balloon at target area, creating a smaller puddle for 5 seconds, slowing all enemies inside by 5%.
If this and Splash's puddle connects, Zap can electify both puddles.
16
EcstaticE
Increases Zap's bonus damage to soaked enemies by 100% and increases the duration of stun from 0.5 to 1 second.
GunslingerPassive
Basic attacks slows enemies by 5% for 0.5 seconds and deals an additional 9 damage as Spell Damage, but use 3 Power per attack. Can be toggled on or off.
20
Putting on the PressureHeroic
The Hose now shoots in an arc, damaging all enemies hit, but it's damage is reduced by 25%.
Water JetHeroic
Increase damage of The Hose by 25%. Enemies hit are knocked back.
DisastrousHeroic
Malfunction spends your remaining Power and deals 1% increased damage for every 2 Power spend.
Rubber BootsHeroic
Musio no longer takes damage or is rocketed by Malfunction.

Paladin

Paladin

"?"

Basic Info
Title ?
Role Support
Universe Diablo
Difficulty Hard
Base Stats
Attack Type Melee
Health 2549
Armor 0
Resource None
Attack Damage 87
Attack Speed 1.25
DPS 108.75
Attack Range 1.5
Collision Radius ?
Documentation

The Paladin is a durable and disruptive melee support, who provides passive bonuses to all allies within range. Has no Heroic Ability.

Abilities

D
Holy Aura
Switch between the Auras Might, Defiance and Salvation.
Might
Increase Basic Attack damage for Paladin and nearby allies by 7.5%.
Defiance
Grant 12.5 Physical Armor to Paladin and nearby allies.
Salvation
Grant 12.5 Spell Armor to Paladin and nearby allies.
Q
Smite
Cooldown: 4 seconds
Knock back enemies in target area and gain 64 Shield for each enemy hit. The Shield lasts 6 seconds.

All enemies hit are Smitten, and are considered neutral for 0.2 seconds. Smitten enemies only takes 10% damage from allies.
W
Charge
Cooldown: 6 seconds
Charge in target direction and gain a Shield that absorbs 255 damage for 6 seconds. All damage taken while charging is converted to Shield.

Hitting an enemy Hero ends Charge, and slows them by 20% for 1.25 seconds.
E
Holy Shield
Cooldown: 80 seconds
Can only be used while having Shield.

Mark all nearby allies and gain additional Shield equal to 10% of Paladin's current Shield for each marked ally. Shield lasts 1.5 seconds.

When Holy Shield expires, all marked allies gain a Shield for 3 seconds.
R
Sanctuary
Adds Sanctuary to Holy Aura.

Paladin and nearby allied Heroes knock back nearby enemies every 10 seconds.
R
Holy Freeze
Adds Holy Freeze to Holy Aura.

Basic Attacks and Abilities of Paladin and nearby allied Heroes slows the Attack Speed and Movement Speed of enemies by 20% for 1.5 seconds.

Talents

1
Holy DefenceQ
Smite gives 1 stack of Block for every enemy Hero hit.
None Shall Pass W
❢ Quest: Absorbing ability damage with Charge decreases the cooldown of Holy Shield by 0.1 second, up to 20 seconds.
❢ Reward: After absorbing ability damage 200 times, Shield duration of Smite and Charge is increased by 2 seconds.
Zakarum's ReachPassive
Increases Basick Attack range by 160%.
Zealous Devotion Passive
❢ Quest: Gathering a Regeneration Globe permanently increases Shields gained from Basic Abilities by 1%, up to 30%.
❢ Reward: After gathering 30 Regeneration Globes, Gain 400 bonus maximum Health.
4
Aura up!Trait
[Automatically acquired]
Salvation now heals allies for 5% of their damage dealt through abilities.
Whenever an ally affected by Defiance dies or kills an enemy, heal allied players for 2.5% of the maximum MP and HP of the deceased.
Might now also increases affected allied players' movement speed by 10%.
Knock Off!Q
Increases the range of Smite's knockback by 50% and the duration of Smitten from 0.2 to 0.3 seconds.
Holy ShieldingW
If Charge passes through an allied Hero, that Hero gains Shields equal to 3% of their maximum Health for ? seconds.
Holy WardActive
Cooldown: 45 seconds
Activate to place a Ward on the ground that heals allies in an area for 1% of their maximum Health every second for 20 seconds.
7
Aura up!Trait
[Automatically acquired]
Salvation now also passively recovers 1.5 MP every second on all affected allies.
Defiance now returns 100% of the mitigated damage to the attacking enemy hero as ability damage.
Might now also increases affected allied players' attack speed by 10%.
Righteous FirePassive
Deal 10 damage to all nearby enemies every second.
Holy MomentumPassive
Reduces the cooldown of all Basic Abilities by 0.25 seconds. Does not affect Auras.
CleanseActive
Cooldown: 60 seconds
Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
13
Aura up!Trait
[Automatically acquired]
When an enemy hero damages an ally affected by Salvation, with ability damage, reduce that enemy's movement by 10% for 1 second.
Allies affected by Defiance, are now 20% more resistant to crowd control.
Might now also reduces an allied Hero's Basic Ability cooldowns by 0.1 seconds, whenever they hit with a Basic Attack.
A Good SmitingQ
Increases the Shield generation of Smite to 3.5% for every enemy hero hit, from 2.5%.
VigorW
Increases the speed of Charge by 35%, and increases the range by 20%.
Fist of the HeavensActive
Cooldown: 30 seconds
Target opponent is Smitten for 0.5 seconds.
16
Aura up!Trait
[Automatically acquired]
If an allied Hero is affected by Salvation and two crowd control effects on a hero would overlap, make them Unstoppable for 0.1 seconds. Cooldown: 24 seconds.
Defiance now reduces grants all affected units a single charge of Block. The charge refreshes every 12 seconds.
Might now also splashes for 50% of the damage dealt to the primary target. Stacks with other sources of cleave.
SacrificeQ
Smite now also drains 1.5% of Paladin's maximum health, and deals that much damage to all targets. Always drains health over shields
DODGE!Q
Smite now also works on allies, but they are not Smitten.
Along for the RideW
Charge now drags the first target you pass through with you, be they friend or foe, until you travel for the full duration, or collide with any other hero.
20
Aura up!Trait
[Automatically acquired]
Holy Freeze now slows for 30%, up from 20%. Reduce the cooldown on Sanctuary to 5 seconds, from 10 seconds. Salvation now reduces ability damage taken by 25%, up from 12.5%.
Defiance now reduces Basic Attack damage taken by 25%, up from 12.5%.
Might now also drains 1% of the target's maximum health with every Basic Attack.
There Is Yet HopeQ
If Paladin's Shields from Smite or Charge expire, he instantly prolong the duration by another 4 seconds.
The Ultimate ShieldE
Double the Shield generation of Holy Shield, and increase all hero Shield caps by 50% of their current cap.
In My Time of NeedTrait
When an allied Hero who is affected by one of Paladin's Auras would have died, reduce their Health to 1 instead, and transfer 10% of Paladin's accumulated Shields to that ally, alongside their remaining duration. This can occur once every 90 seconds.

Plaguebringer

Plaguebringer

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Basic Info
Title Unholy Death Knight
Role Melee Assassin
Universe Warcraft
Difficulty Medium
Base Stats
Attack Type Melee
Health 2000
Armor 0
Resource 500 Mana
Attack Damage 80
Attack Speed 0.8
DPS 64
Attack Range 2
Collision Radius ?
Documentation

The Plaguebringer inflicts and spreads curses and diseases across the battlefield, guaranteering victory in long skirmishes.

Abilities

D
Apocalypse
Basic Attacks afflict non-Structure, non-Boss targets with disease. Diseased enemies take 25 damage per second for 4 seconds. This damage stacks indefinitely.
Q
Carrion Swarm
? ManaCooldown: 6 seconds
Send forth a swarm of insects, dealing 25 damage per second for 4 seconds. Every enemy hit is afflicted by every disease that all enemies had.
W
Defile
? ManaCooldown: 14 seconds
Curse the ground at target location, creating a slowly growing area of defiled earth for 2 seconds.

Enemies takes 25 damage per second, stacking every second they stand on defiled earth, to a maximum of 125. Lasts 4 seconds.

Enemies standing on defiled earth are Slowed by 5%. This increase by 2% every second they stand on defiled earth, to a maximum of 15%.

The duration is reset when a valid target stand on defiled earth.
E
Epidemic
? ManaCooldown: 12 seconds
Resets the duration of all afflicted diseases, and double their duration.
R
All Shall Serve
Permanently summons a Ghoul that attacks any enemy Plaguebringer does. The Ghoul afflicts diseases with every attack. When the Ghoul is killed, it automatically respawns after 45 seconds.
Attack damage: 40
Attack speed: 1.25
Health: 1500
R
Unholy Frenzy
? ManaCooldown: 8 seconds
Increases Attack Speed by 250%, Movement Speed by 100%, and gain 75 Armor for 8 seconds.

While Unholy Frenzy is active, Plaguebringer cannot be healed, except for Blood Fever, and takes 12.5% of his maximum Health as damage every second.

Talents

1
Leeching InsectsQ
Carrion Swarm now heals Plaguebringer for 100% of damage dealt.
Plagued EarthW
Heal for 1.5% of Plaguebringer's maximum Health every second she stand on defiled earth. Gain 10% increase Movement Speed on defiled earth.
Undending VitalityE
Restore 100 Health for every reset disease.
Unholy PactActive
Cooldown: 12 seconds
Activate to sacrifice target ally minion, healing for 100% of it's current Health.
4
NecrosisTrait
Plaguebringer's Basic Attacks deal an additional 15% if the target is affected by at least one disease.
Soul ReaperTrait
Each attack against an enemy Hero increases Plaguebringer's Attack Speed by 2.5%, to a maximum of 12.5%, and reduces their Attack Speed by 2.5%, to a maximum of 12.5%.
Festering StrikeTrait
Cooldown: 12 seconds
Apocalypse can be activated to make Plaguebringer's next Basic Attack extend the duration of all diseases on the target by 2 seconds, and deal an additional 20% damage for every disease extended.
7
Crypt FeverTrait
Afflicting a disease with Apocalypse increases the damage of diseases on the target by 50%.
Blood FeverTrait
Basic Attacks against diseased enemies heals Plaguebringer for 35% of the damage done.
Frost FeverTrait
The disease from Apocalypse reduced Attack Speed and Cast Speed by 15%.
13
PandemicE
Reduces the cooldown of Epidemic by 25%.
Festering WoundTrait
Diseased enemies explode on death, spreading all their diseases to nearby enemies.
Plague BearerPassive
Nearby enemies are afflicted with disease, taking 15 damage per second for 4 seconds.
16
Eternal PlagueQ
Reduces the cooldown of Carrioan Swarm by 0.25 seconds for every enemy hit.
Unholy GroundW
Reduces the effect of enemy healing by 20% while they stand on defiled earth.
Ebon PlaguebringerE
Epidemic now also resets the duration of any Slows on diseased enemies.
20
Summon Sludge BelcherHeroic
Ghoul is replaces with a Sludge Belcher. Sludge Belcher has 100% more Health, 100% more Damage, and 25% slower Attack Speed compared to Ghoul.
Summon ValkyrHeroic
Ghoul is replaced with a Valkyr. Valkyr has 20% more Movement Speed compared to Sludge, and respawns 15 seconds faster.
Unholy StrengthHeroic
While Unholy Frenzy is active, Basic Attacks cleave in an area in front of Plaguebringer, dealing 25% Damage to nearby enemies. Enemies hit by Basic Attacks take damage equal to 1% of their maximum Health, and heals Plaguebringer for the damage dealt by this.
Dark RiderPassive
Plaguebringer is permanently mounted, and can attack and use abilities while mounted.

Xubaros

Xubaros

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Basic Info
Title ?
Role Melee Assassin
Universe Dreamland
Difficulty Easy
Base Stats
Attack Type Melee
Health 2000
Armor 0
Resource 500 Mana
Attack Damage 110
Attack Speed 1.2
DPS 133.2
Attack Range 1.5
Collision Radius 0.6875

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Abilities

Q
Symbiote
Cooldown: 4 seconds
Spawn and attach a Symbiote to a target ally or Structure. While active, Xubaros controls the Symbiote, gaining access to new Abilities. The Symbiote is able to gain XP from nearby enemy deaths.
Q
Stab
Cooldown: 3 seconds
Shoots a spike towards target area that deals 119 (+4% per level) damage to the first enemy it contacts.
W
Spike Burst
Cooldown: 6 seconds
Deals 120 (+4% per level) damage to nearby enemies.
E
Carapace
Cooldown: 12 seconds
Shields the assisted ally for 157 (+4% per level). Lasts for 8 seconds.
R
Lava Wave
80 ManaCooldown: 120 seconds
Release a wave of lava from Xubaros' Core that travels down the targeted lane, dealing 240 (+4% per level) damage per second to non-Structure enemies in its path and instantly killing enemy Minions. Damage increased by 100% versus Heroes.
Z
Deep Tunnel
Cooldown: 30 seconds
Quickly tunnel to a visible location.

Talents

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@Daniel this u?
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Divinity
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